This past week was our time to present the prototype at Mojo. It was a bit disappointing however. Our demo didn't quite turn out as we expected. Mostly due to s...
This week we finished and published the demo in the page. We also play tested it at Mojo. We are finishing up the report on that and also on a Development and P...
This week we worked on the Demo! I set up the interior scene with the 3d models and textures given to us by the Design team. Then I lit the scene to get a crepp...
This week we are focusing on finishing the demo for MOJO. I focused more on the village and the general UI. Will still be adapting the inventory to our game and...
This is the final stretch until MOJO. We've been hard at work making Castiria's prototype. I started the week working on the village and ironing out the movemen...
This week we've been working on the AI for The Monster. I completed a Goal Oriented Behaviour backbone, and mixed it with some Behaviour Trees for more immediat...
In the 5th week we focus solely on the AI. I was able to make the player function in terms of attacking the player, moving around the rooms and hide from the AI...