Sixth Week Update (Margarida Amaro)


This week we worked on the Demo!
I set up the interior scene with the 3d models and textures given to us by the Design team. Then I lit the scene to get a creppy mood and and tone.  After that I worked on the backroom scene. That is, I rearranged the models, tested the functionality of the portals, created the puzzle to beat the game, and inserted and tweeked the enemy AI. 

Besides that I also made the player's attack animation.

Still planning on lighting the backroom scene properly, and if time allows, setting up a proper skybox for the village.

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