Fifth Week Update (Paulo)
Castiria » Devlog
This week we've been working on the AI for The Monster. I completed a Goal Oriented Behaviour backbone, and mixed it with some Behaviour Trees for more immediate moment to moment actions. Margarida was hard at work creating the searching algorithms for the backroom segments, and Marina made sure to cap it all off with lots of important statistics. We also held our first major talks with our new creative writting colleagues, and set up a new meeting.
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Castiria
Game
Status | In development |
Author | Maggie Amaro |
Genre | Survival, Adventure |
Tags | Atmospheric, Creepy, First-Person, Horror |
More posts
- Seventh Week update (Paulo)Jul 01, 2022
- 7th week - MOJO & Final Report (Marina Martins)Jun 30, 2022
- Seventh Week Update (Margarida Amaro)Jun 30, 2022
- Sixth Week Update (Margarida Amaro)Jun 24, 2022
- 6th week - Design Document Update & AI (Marina Martins)Jun 23, 2022
- Sixth week update(Paulo)Jun 23, 2022
- 5th week - Design Document Update & AI (Marina Martins)Jun 20, 2022
- Fifth Week Update (Margarida Amaro)Jun 16, 2022
- fourth week update (Paulo)Jun 12, 2022
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