Sixth week update(Paulo)
Castiria » Devlog
This is the final stretch until MOJO. We've been hard at work making Castiria's prototype.
I started the week working on the village and ironing out the movement of the player. Then, I moved on to developing a note system. Now I'm beginning to adapt the AI system that was developed for the backrooms so that it can work on the village itself, and then I'm going to add some animations to make the enemy somewhat believable.
There's still a lot to do, lets hope we can make it a fun experience for the people at mojo!
Get Castiria
Castiria
Game
Status | In development |
Author | Maggie Amaro |
Genre | Survival, Adventure |
Tags | Atmospheric, Creepy, First-Person, Horror |
More posts
- Seventh Week update (Paulo)Jul 01, 2022
- 7th week - MOJO & Final Report (Marina Martins)Jun 30, 2022
- Seventh Week Update (Margarida Amaro)Jun 30, 2022
- Sixth Week Update (Margarida Amaro)Jun 24, 2022
- 6th week - Design Document Update & AI (Marina Martins)Jun 23, 2022
- Fifth Week Update (Paulo)Jun 20, 2022
- 5th week - Design Document Update & AI (Marina Martins)Jun 20, 2022
- Fifth Week Update (Margarida Amaro)Jun 16, 2022
- fourth week update (Paulo)Jun 12, 2022
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