Sixth week update(Paulo)


This is the final stretch until MOJO. We've been hard at work making Castiria's prototype.

I started the week working on the village and ironing out the movement of the player. Then, I moved on to developing a note system. Now I'm beginning to adapt the AI system that was developed for the backrooms so that it can work on the village itself, and then I'm going to add some animations to make the enemy somewhat believable.

There's still a lot to do, lets hope we can make it a fun experience for the people at mojo! 

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