Fifth Week Update (Margarida Amaro)
This week we have a fully functioning AI. Paulo finished the infrastructure for the agent's goal oriented behaviour, and then we collaborated in setting up the agents actions in it, dividing them amongst ourselves. We also worked on variations of the agent to test which one is more efficient and intelligent. We then took note of the results and did a critical evaluation. This was our sole focus for this week, but now that it's done we can focus on other tasks. Next, I will probably review the code for the portal system before moving on to another task.
We also got a response from creative writing students who showed interest in writing for our game. We setup a meeting for monday, to share our current plan and plan out our work schedule.
Get Castiria
Castiria
Game
Status | In development |
Author | Maggie Amaro |
Genre | Survival, Adventure |
Tags | Atmospheric, Creepy, First-Person, Horror |
More posts
- Seventh Week update (Paulo)Jul 01, 2022
- 7th week - MOJO & Final Report (Marina Martins)Jun 30, 2022
- Seventh Week Update (Margarida Amaro)Jun 30, 2022
- Sixth Week Update (Margarida Amaro)Jun 24, 2022
- 6th week - Design Document Update & AI (Marina Martins)Jun 23, 2022
- Sixth week update(Paulo)Jun 23, 2022
- Fifth Week Update (Paulo)Jun 20, 2022
- 5th week - Design Document Update & AI (Marina Martins)Jun 20, 2022
- fourth week update (Paulo)Jun 12, 2022
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